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Niels Ole Bernsen The goal of i3net is to advance the development of novel human-centred systems and interfaces for interacting with information, aimed at people in their everyday activities. In so doing, i3net is committed to an exploration of new relationships between technology, people and design. i3net, the European Network for Intelligent Information Interfaces, is a European Network of Excellence which currently has a dual mission. Firstly, i3net supports collaboration among the thirteen individual research projects making up the Esprit Long-Term Research Proactive initiative in intelligent information systems and interfaces for communities of ordinary people. Brief definitions of each of these i3 projects, drawn up for the EITC '97 which is described elsewhere in this Issue, are the following: Amusement Virtual amusement space with techniques for collective
presence and genetic evolution of virtual representations and behaviours. Campiello A range of tools for the dynamic exchange of cultural
information and experiences between the local community and visitors. Comris Wearable assistant ('parrot') to enhance participation
in large-scale mixed-reality events. Co-nexus Virtual meeting place and new tools for low-literacy
adults. eRena Electronic interaction spaces support cultural experience
spanning arts, performance and entertainment. eScape Large, heterogeneous electronic landscapes where a diversity
of inhabited spaces coexist. Hips A new tool for tourists to simultaneously navigate a physical
space and a related information space. Lime New tools for communities to create, share and explore dynamic
collective local memories. Maypole Sharable GSM tools connecting people, objects and places
to perform a social activity. Mlounge A virtual meeting place with different levels of interaction
for the members of a geographically distributed community. Persona Innovative navigation based on a personalised and social
approach. Populate AvatarKiosks to automatically capture avatars for large
numbers of people. Presence New low-tech and high-tech solutions for better integrating
activities of the elderly. i3net aims to make i3 more than the sum of its (individual project) parts. To this end, i3net provides a common communication infrastructure and basic services, such as the organisation of the i3 Annual Event, support for collaborative research, such as for the i3 Special Interest Groups (SIGs), i3 paradigm and concept promotion, development of training initiatives, assistance in technology transformation, and the publication of the i3Magazine. Secondly, i3net seeks involvement of the many different players working in intelligent information interfaces throughout all of Europe, including not only academic and industrial IT specialists but also industrial designers, architects, broadcasting studios, local governments, consumer organisations, social scientists and anthropologists, offering them visibility, information on the emerging results of i3 projects, and involvement in the i3 enterprise. In addition, i3net supports the European Commission's Call for Experimental School Environments (ESE). ESE, described elsewhere in this Issue, is a visionary and exploratory initiative that aims to research new kinds of IT-based tools or environments designed for the enhancement of learning. i3net currently has approx. 70 members mainly drawn from the institutions participating in i3 projects. The i3net Coordinating Group is working towards opening i3net to new members and creating a Technology Strategy and Road Map for the network. More information on the i3 projects, their activities and partners can be found at, and via, i3net's web pages. These pages also present i3net's activities and provide information on how to become a member of i3net.
esprit + european commission + IST
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