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Doors of perception 5: Amsterdam, 26–28 November ’98
Doors 5: PLAY, held at the historic Beurs van Berlage building in Amsterdam, brought together more than 800 participants from all over the world. The attraction was obvious: the event featured the world's leading designers, thinkers, game developers, teachers, publishers, architects, and management educators, and a stimulating programme around the theme of Play. In the words of John Thackara, director of the Netherlands Design Institute and conference chairman:
“Doors 5: PLAY is about the toys, media and places of future play – not just for children, but for us all. Their design will influence the future of learning, the future of school, and the future of work. Doors 5 will be our most important conference so far.”
For me, the most interesting presentations were those that challenged conventional perceptions of play, rather than focusing on the traditional technology – led games industries.
A party in the disused gasworks building saw the launch of
Doors of perception: www.doorsofperception.com
Test Doors5 hypertextual playground at
www.doorsofperception.com/doors5/play
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esprit + european commission + IST
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